Gaming

‘Stardew Valley’ Surprises Players With a Major Update

‘Stardew Valley’ continues its good-guy streak with the introduction of a surprise update, bringing forth many new changes.

'Stardew Valley' Surprises Players With a Major Update
Screenshot: ConcernedApe

Stardew Valley is one of the most beloved video games of all time with an equally passionate creator! So, when ConcernedApe released a surprise update for the game? Everybody was excited for it. The live Stardew Valley Update 1.6.15 arrived today, and with it comes a bunch of tweaks and fixes! Let’s get right into the goods.

‘stardew valley’ update 1.6.15 details

Balance Changes

  • Legendary fish ponds now produce roe much more often and have a higher average daily value.

‘Stardew Valley’ Quality of Life Changes

  • Performance optimizations.
  • Added the Junimo bundle button to fridge and mini-fridge UTs.
  • Fixed debris able to spread under giant crops.
  • Fixed bad-word filtering added to some extra text boxes in 1.6. Those are now only filtered on platforms that require it, as originally intended.

Gameplay Fixes

  • Fixed Krobus’ shop not accessible on Fridays for Japanese players.
  • Fixed some achievements not unlocked retroactively in some cases.
  • Fixed some things being less random than intended.
  • Fixed new-game data corruption issue, where viewing the load screen before creating a new save in rare cases would incorrectly copy data from one of the load slots into the new save.
  • Fixed some older items in the lost & found not correctly retrieveable.
  • Fixed crash when collecting empty crab pots.
  • Fixed crash when farm animals somehow end up in multiple locations.
  • Fixed crash when failing to play/resume/pause/stop sound effects.
  • Fixed crash in raccoon menu if you have a base flavored item in your inventory.
  • Fixed crash if a shop somehow has a null item from a player to sell.
  • Fixed rare crash in Calico Jack minigame.
  • Fixed error loading pre-1.6 saves with case-sensitive stat key conflicts; conflicting stats are now merged.
  • Fixed selected tool lost in some cases when obtaining a stardrop.

‘Stardew Valley’ Multiplayer Fixes

  • Fixed some mail getting re-sent to farmhands every day.
  • Fixed unable to join a server whose invite code contains a bad word.
  • Fixed issue where the host’s mine levels could be frozen in time.
  • Fixed crash in WeGame version.
  • Fixed crash when a farmhand passes out while warping between locations.
  • Fixed /unlinkPlayer’ and other multiplayer chat commands sometimes using the first player instead of the intended one.
  • Fixed co-op menu scroll not reset when switching tab.
waypoint-stardew-valley
Screenshot: ConcernedApe

Display Text and Localization Fixes

  • Improved Hungarian, Japanese, and Russian translations.
  • Fixed a missing period in the shears description.
  • Fixed some item tooltips on the collection tab in some languages showing a raw “{1}” token.
  • Fixed gray box behind Russian railroad sign.
  • Fixed Robin’s start-construction message showing the general building name inconsistently.
  • Fixed a few translated dialogues with broken dialogue commands.

‘Stardew Valley’ Cosmetic Fixes

  • Fixed Alex’s hand in one of his portraits.
  • Fixed butterflies spawned by statue of blessings glitching out in summer.

Changes for Modded Players

  • Fixed support for fridges with a larger capacity.
  • Fixed buildings visually matching the calendar season even if their location has a different season.
  • Fixed interior doors not working if you wake up in their location.
  • Fixed crash on powers tab hover if a mod added an entry with no display name.
  • Added logs to track game load timing.